'A good idea doesn't care who it belongs to.'
F.U.N.N. - Functional Understanding Not Necessary
An acronym devised by Karl Rohnke, author of 'Silver Bullets' and numerous other inspiring publications, to encourage us to just get into the spirit of the moment.

Author: |
Brent D. Wolfe and Colbey Penton Sparkman |
Edition: |
2010 |
ISBN: |
9780736079921 |
No. of pages: |
186 |
Price: |
$37.00 |
This book offers a fresh approach to promoting interpersonal communication and encouraging young people to express their individuality and build face-to-face relationships using technology. The activities use the technology that today’s young adults thrive on - including mobile phones, social networking sites, MP3 players, blogs, and digital cameras - as an opportunity for education and enlightenment. Each of the activities serves as the basis for guided conversation about topics such as diversity and cultural sensitivity, teamwork and problem solving, self-reflection and self-exploration, and communication and self-expression.

Team-Building Activities for the Digital Age offers a fresh approach to promoting interpersonal communication and encouraging young people to express their individuality and build face-to-face relationships by using technology. The activities use the technology that today's young adults thrive on-including cell phones, social networking sites, MP3 players, blogs, and digital cameras-as an opportunity for education and enlightenment. Each of the activities serves as the basis for guided conversation about topics such as diversity and cultural sensitivity, teamwork and problem solving, self-reflection and self-exploration, and communication and self-expression.
Team-Building Activities for the Digital Age begins with a user's guide that will help you make the most of the book. The authors offer practical tips for planning, preparing, and leading the activities, plus ideas for creating a supportive environment that encourages respect and the safe sharing of information. They also share techniques for facilitating conversations that help participants understand the purpose of the activities and apply the information on both personal and group levels.
For each activity you'll find instructions for leading the activity, a list of the technology and other materials needed, a goal for the activity, and several questions to help jump-start conversation so participants can explore the purpose of the activity and discuss what they've learned. You'll also find suggestions for running the activities when the requisite technology isn't readily available and for modifying the activities to make them more challenging.
With Team-Building Activities for the Digital Age, you'll turn young people's favourite technologies into tools that help build communication skills and encourage engagement and personal connections. Upgrade your activity repertoire with Team-Building Activities for the Digital Age and make team building meaningful and -technically speaking - just plain fun!

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